Title | : | Red Alert 2: [YR] - Top 3 AI Cheats |
Lasting | : | 4.04 |
Date of publication | : | |
Views | : | 61 rb |
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Gap generator will not hide anything from AI😅 Comment from : Webby Lau |
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The AI not having fog of war is so god dam annoyingbrFor referencebrIn C&C3 Nod has a catalyst missile that will one shot tiberium based units and structuresbrNod also has no way of seeing through fog of war without having unit to see itbrAnd in C&C3 You cannot use support powers without line of sightbrMeaning NOD will constantly harass my economy with my only option being bombing their chem lab to just delay it for some time Comment from : Octi1432 |
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I realized why the AI cheats Making the AI imitate the player's behavior is harder Comment from : razorback9999able |
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it more obvious when we play on mod that has cloaked units XDbr(they always know where our units are lol) Comment from : Kanpucta |
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you should have put in the fact the Ai builts spies before it can built them I know its the same as technology stolen Comment from : king pietro |
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in the campaign, if you let the Yuri AI capture multiple [20x yuri war factories] - it wont do a thing yetbruntil if you build an oil derrick (by cheating) and letting the AI capture it,brYou'll notice soon it would build 20x tank/gattling tank(depends how many factories you let it capture) at the same time Comment from : Xerox Copy |
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When the ai have for example he play with France if he have a Soviet mcv he will build 3 building in the same time for example he will build 3 war factory in the same time Comment from : Assem TN |
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Oh yeahThe AI I have witnessed many times as a child and beyond 😂 No wonder why we always turned off the Superweapons at some point 😂 Comment from : KritoSkywaker |
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Funny enough the AI in Renegade, if I recall correctly, also can detect you while cloaked Comment from : Gabriel Ruiz |
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Do you know? AI can build as many as building at once, depending on how many construction yards they have?brbrThey can also build construction yard without mcv as long as they have secondary Cons yard?brbrThey can also build tanks at once depending on how many war factories they have, same as barracks 😳brbrAlso their units fire faster than playersbrWhat a cheater AI, still can’t win 😔 Comment from : 재즈 해치 |
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I said that fair becuz I destroy bridge or just rush them lol Comment from : changgitp |
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They can spawn spies at early stage even they are in techs are in tier 1 tho Comment from : Unkown |
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AI really cheats? No dignity! Comment from : kln |
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In mental omega the AI can build spies (and the other faction equivalents) without a t3 tech structure, which is requiredbrI think this might also be the case in the base game too Comment from : Cabbage |
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GAP generators without power? Of course AI ignore gap generators, but without power it cant work event in theory Comment from : Alexander Basov |
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Is there a solution for this? I want to play hard or brutal AI's, but I don't want them to get a handicap The way it seems to be right now is that it's two-fold:br1 The AI gets a "budget" (which scales with difficulty) to build things before it has to start spending the actual moneybr2 The AI is smarter about how it spends both the budget and the moneybrbrIs there a way to somehow be on the same level playing field of the AI when it comes to resources, but the AI still being better? Because if we play against an Easy AI, it is pathetic compared to any other player Which doesn't seem appropriate because a lot of times the AI should have all it takes to take on the small encroaching forces I/we deploy early-midbrbrIs it really just an AI issue? I've been playing a bit of Red Alert 3 recently, and I am wondering if this is just How it is? Can they really only make the AI harder by giving it more resources? Comment from : Duspende |
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That is why we Use Trainers, for Higher professionals: Cheat Engine is enough LOL Comment from : Noobie Mark |
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If you give 3 different construction site buildings to Yuri's brain control, he can build eight of the same building at once, including cloning vats And he can create units from all of them at the same time from the war factory and barracks he has built (but i tried this when ai brutal level ) Comment from : SilentRoad111 |
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I love that the ai has infinite money, as it makes creating a horde of spies, and stealing tens of thousands of dollars possible Comment from : Your Demonic Dad |
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Also allies recruit spies before even building the battle lab for the first time :D Comment from : Tomáš Trafina |
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So basically its still dune 2 and they got away with it Comment from : Elcnar |
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i They can build multiple identical superweapons, Ore Purifiers, Industrial Plants and Cloning Vats based on the number of Construction Yards they have; fortunately all superweapons share the timer before they are fully charged in an unmodified gamebrbrii Magnetrons controlled by the AI can move and lift a vehicle at the same timebrbriii AI Floating Discs can drain and shoot other units/buildings at the same time Comment from : Reed Peer |
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Last one you dont have power so the generator will not work Comment from : choo henson |
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Can i get this thumbnail? Comment from : Pradiksa Fenda |
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3:00 what map? Comment from : deadchannel |
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Report ai players Comment from : Reaper The One |
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just like starcraft starcraft also summons units out of thin air Comment from : musAKulture |
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The AI's money isn't infinity, if you use a spy on the ore refinery almost 10 times, they will stop building and repairingbrAnd theres a fun fact about Soviet's AI, they are so dumb that if you destroy their building a lot of time they will build lots of battle bunkers every where until their defend point reach max Comment from : KM Gaming |
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The only real way to cripple any c&c ai is to destroy the con yard and factory Comment from : njål sand |
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its like i'm really back in 2009 Comment from : htf5555 |
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Your Game Cheated :D Comment from : Panzerkamfwagen ᛋᛋ |
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Lol I learned early on in the TibSun days that the comp can see everything Comment from : D80sman |
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they can spot my sniper, dammit Comment from : wavewalker |
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What is the function of gap generator ? Comment from : evader invasion |
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why AI buy Spy and more but not have A batte lab Comment from : notto kung |
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They can also build double buildings when they have 2nd MCV or More Comment from : Izzeh |
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I find that, even though AI money cheated, they CAN run out of money I once played with Brutal AI in a low resource map and kept destroying their miners & war factories They would sell out their buildings slowly and eventually resign when their funds are not sufficient to build another refinery Comment from : Deta Aditya |
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this sums up my rage when playing with hard AI in mental omegabrwhat's worse in that mod is that the AI will also do an engineer rush just to get every single TECH BUILDING IN THE MAP one even went so far to send a borillo straight through my base just to get to the oil derrick behind it Comment from : JASS |
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How about how the AI magnetron can carry you indefinitely across the map Comment from : yoshq7 |
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Is there any ways you can upgrade your water units with spies? Comment from : T Streb |
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Brutal AI on stage: "And listen to this, he deployeda GAP generator!" brOther Brutal AIs in the audience: >Thunderous applause and laughter< Comment from : Awkward Minds Inc |
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OK, am I missing something? Deploying your MCV you can build power plant and you have more than enough for a refinery which is around 1,400 res How much the refinery costed? It wasn't 2,000 for sure which is allowing you to build a barracks before it as the CPU did! Comment from : Joseph Whitehall |
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Music 🎶 brCraft case - Fast Forward Comment from : Elvis Alilu |
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But AI sells everything and gets an instinct defeat when its base, barracks and factory are gone! Comment from : AthenaCannon |
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1AI will multiply receive money upon to the difficulty(I can't remember exact number), it's apply everything when they receive money in everyway such as ore miner unload, oil derrick, stolen money, start game money also applybr2Actually building prerequire they not cheat, accept they click build on that building, they not get cancel if they lost prerequire building, on unit there is slot that check owner or enemy building, most group that attack generally they will check prerequire before built but if it's check enemy specific building, they will ignore prerequire due slot is take by check enemy building such as spy, group that target super weaponbr3AI has all clear map, also AI will check on where enemy unit exist and move on at therebrbrthis is not include in this video due skirmish AI never do, if they have multiple factories, it's will work like cloning vats apply on all factory Comment from : GAME MASTER0000 |
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They built kirov with level 1 tech Comment from : Reaper Theone |
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Videogames have ALWAYS cheated, ESPECIALLY in games where you can't see everything; the computer knows your every move the instant you make it and has never really played by the same rules as players Comment from : therealbahamut |
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The AI can afford to build a mining facility by selling its only HQ Comment from : Ch***yu Wei |
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KKND2 was bad for cheating AI The amount of times that I've seen the enemy use planes despite the fact they don't have the relevent research level Comment from : Auron Grande |
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AI always cheats a fighting games AI can even read your controller input and react with perfect counter in milisecond Comment from : Caseko CSK |
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The ai always knows where you are and it's pretty annoying at times Even in C&C3 you could build a Stealth Tank and they would know even if they can't attack it they know exactly where it is and send a huge force to sit on top of it and wait for it to be revealed Comment from : Obliter Gaming |
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Do You know ? What are Bots never build or train units ? Comment from : Kyariaūman |
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This kind of cheating prepares you for lifebrNo amount of smart thinking and hard work can compete with a broken system so learn to exploit it Comment from : Invisible mute |
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damn i wanna be an ai Comment from : DaSpoonyBard |
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And if you haven't done it yet make a video about how stupid friendly ai is Comment from : Hronn Big Horns |
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I remember i had 4v4 against normal AIs and the enemy build robot tanks and the path was blocked by mountains so i thought i had the upper handbrInto i saw them fly through the mountiansbrbrWTF you cheating besterds! Comment from : Hronn Big Horns |
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Sigh i don't think i can win with allies, guess I'll do the old trickbrbrSpamming Prism tank, And ifv brbr2 chrono guy to go hunt random loot box till i get other tribe mcv Comment from : Prince Edhward Hezmi |
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I have had them build 4 power stations at once Comment from : cantnes |
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Another cheat, if given the choice between a dog and a disguised spy (these are the only two infantry you have present at the time), the AI will go after the disguised spy using a genetic mutator Comment from : SoapyMangos |
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My favoutie example of cheating AI have to be one from etherlords 2 Think of it as early M:TG in 3d There was spell called wither that debuffed target creature attack and health by -4/-4 but desciption directly said you cant lover target health to less than 1 AI ofc cheated and gleefully killed your minions with that card Comment from : ComissarYarrick |
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This is why you always destroy yard 1st :D Comment from : Bullminator |
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Also AI has faster ROF (Rate of Fire) Comment from : 재즈 해치 |
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While someone out there can script the AI to play like a human without any cheating at all, it'll absolutely suck unless someone manages to integrate a neural network AI(learning AI) into RA2brbrSo it kinda justifies why the AI cheats, this was a byproduct of having limited resource to making AI at the time, there wasn't a lot of reliable research The AI cheats to give the player a decent challengebrbrAlso 2500 startingcash I think has meant for you to capture structures with engies/or rush Comment from : dracmeister |
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I recall that in the Generals mod for Red Alert 2 YR, the Ai could build units two at a time, it seemed Like, getting 2 tanks out of two factories at once I dunno if it was because they were programmed to cap the build rate (didn't know that trick at the time) but it made it extremely difficult for me to sustain any kind of defense against them Comment from : ArcanaXIII |
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How hard you destroy their building,They Always Build More with less Resources Comment from : Fish Extra |
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how can i cheat yuri on cnc online ? brsome players use that ? Comment from : Fegooo |
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At 2:50, you didnt have a power plant for the gap generators to work, and a spy plane flew over your mcv, but how did the ai know where to go with the spy plane Comment from : Aleksandarpvp |
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Top 3 Al dumb Comment from : Champer |
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Wait what I didn't know you can start your game with 2500 resources Comment from : Benjamin Gnana arasu |
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I have found a AI cheat on moon patrol the map subfactions don't get special troops or airborne but Germany aka allied GOT A FUCKING APOCALYPSE TANK FROM THE START OF THE GAME WAHT Comment from : Rauno Pahkel |
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Brutal AI unit fire or reload faster than my unit Such as AI pillbox or prism tower tanks armies all fire faster than me I See robot tank win gattling tankbrBut AI gattling tank win my robot tankbrMy typhoon promoted level 1 vs AI typhoon result Draw!! Comment from : Aphisitt Buahom |
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3:43 destroy one power plant, two shall take its place! HAIL HYDRA Comment from : 0xVENx0 |
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Name of the song please? Comment from : TheMan Slaughter |
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Let just say in Mental Omega(MO), the AIs 's level of cheating is skyrocket For example: even at the start of the match when you are trying to build just one barrack and a refinery, they have already sent out spies to rob you; or an infantry rush with tanks behind This happened to me in 15 minutes No joke Freaking 15 minutes brbrOther cheat tactics I have noticed so far: engineer rush(both at the begin and in the middle stage of the match), super weapon rush (building a super weapon somehow make them pull tons of unit out of their a** and stream roll your entire base) and base crawler Comment from : Zero Akira |
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I thought every gamer knows that computer controlled player(s) always cheats, yet you got flagged when you're cheating Comment from : Mr T |
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Do you think SkyNet will drive the uprising of the machines? NO! Bots from Red Alert 2 will destroy people And in their favorite style - slowly and stupidly Comment from : арсений меньшов |
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Brutal AI as soviets will rush you with like 30 conscripts right out the gate, while still having all the funds to build base and tanks Allies one of the first things they train is Tanya and they are sending her to blow up your construction yard before you even have your war factory up Comment from : Ace McShred |
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AI in RA2 can also build strucutures far away from build radious (espiecally on unholy alliance gamemod) Remember: Never attack Yuri's AI base with Prism Tank spam Comment from : Initiate Kris |
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That was great 4 minutes 4 seconds, congrats comrade!! Comment from : nectarwithj |
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In CnCNet, you can play with AI in Unholy Alliance (which is a gamemode where you start with all 3 con yards), something you can't do on the CD game, and when you do, you learn AI build 3 of every structure in unison 3 Power Plants 3 Barracks 3 Refineries 3 War Factories Infantry and vehicles coming from each production structure, even 3 SUPERWEAPONS!!!!brbrThis can make for quite an interesting and tough challenge if you play Unholy Alliance on CnCNet, so maybe mixed tech will come in handy Comment from : KILAH4716 |
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Ah the AibrThat magically keeps it's technology even if you destroy the battle lab or the Soviet battle lab and keeps getting Boris and TanyabrAnd somehow they keep producing units from clone vats back in ra2 idk about ra2 yr i forgot but I think they keep doing it too without barracksbrAnd same with 2 war factory means double units duplicationbrSOMEONE PLEASE TELL ME HOW THIS DUPLICATION WORKS Comment from : MadMed |
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The outro sync with sfx That sick! Comment from : FreedomFighterEx |
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12 / 09 / 2020
brtg - sacred Cool super c'était mes jeux préférés je vois tout le temps avec je veux passer ma matinée là-dessus il y avait toujours des trucs à découvrir ça c'était super je crois que j'avais alerte rouge enfin je m'en rappelle plus mais j'essaie toujours comment les conquérants je l'ai toujours et j'avais tout le premier je joue avec était super des supers jeux j'en suis fan de ces jours-là merci encore de nous faire découvrir ces Jeux-là ça me rappelle des bons des bons souvenirs j'ai passé des heures et des heures sur ces Jeux -là devoir en avoir plus souvent remarquable au revoir
😉👍🎮🕹🕹🎮🕹🎮🎮 Comment from : Le petit pêcheur à la mouche jean-yves |
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on top of this impossible AI assigned rules (maybe in Brutal AI only, not tried on Easy/Medium), they can spot a building where they use their superweapon to destroy your war factory/battle lab/construction yard 100 accurate, even in unrevealed terrain or using Gap Generator (that means they have spy sat already installed that is included in the AI rule, applied to all factions)brbralso, if you are using a Yuri faction, AI's train Spies but they do not infiltrate Yuri buildings Comment from : Gor Don |
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what is tank ? yuri don't mind me don't mind me no more Comment from : cyberneticdex69 |
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If AI is yuri and if you gift him 3 different construction yards (by mind control) after you destroy his construction yard, believe it or not if AI deploys all of them, AI actually builds 3 building of the same superweapon, like, 3 nuke silo, or 3 iron curtain, you must try itbrEdit: btw, I still wanna know is it possible to get your power back after a floating disc drains yours from one of your power plants? (Tesla reactor prefered) Comment from : caner mustafa süleyman |
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Well it is still more merciful than a brutal AI in C&C 3 ^^ Comment from : Neko_ValentinE_Butterfly |
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The 4 minutes and 3 seconds I needed :) Comment from : StaRLorD360XY |
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1brAI doesn't cheat too much,AI have starting credit 5 times as you set the creditand once AI's miner unloads ore,it will get double income,these can be changed in rules by modifying MultiplayerAICM (percentage) and AIVirtualPurifiers(count as how many "Purifiers" AI have,vanilla RA2's Purifier buff is set to 25)br2brAI have all buildings being built,the nuclear silo being destoried,AI will tried to rebuild it but the building progress won't being canceled so there's the result,AI only cancel everything when it have not only funds but also refineries and minersbr25brAI could build teams without having the appropriate structure that is true,you can modify AI to build almost any unit that not belongs to itself(Example,there's an official lunar map which AI whatever the faction you choose,builds Apocs for no reason) Comment from : linglin92 |
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The AI acts weird when they have 2+ MCVs Comment from : Hồng Ân Lê |
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Yeah the last one annoys me greatly In allied last mission if I have cleared waters with submarines the first psychic dominator victims are submarines! Which enemy should'n see AT ALL I thought about that and used siege choppers - just 2s before he launches superweapon attack I take them to the sky and they aren't affected, takes few tries to get timing right AI all-seeing is in Tiberian Sun as well and I'm pretty sure same goes with Starcraft - at least when it comes to base location Comment from : Przemysław Stalmach |
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Can confirm: AIs disregard Prerequisites (the logic that gives us the tech tiers), shroud and even Stealth (when firing SuperWeapons, the AI also considers cloaked units, among other things)brAIs also get more cash; both at the start of the match and per harvester loadbrbrAnother cheat, though rare to encounter, is when the AI has two or more factories of the same type (two War Factories, two Naval Yards, etc)brThis results in one factory doing the actual construction, and the others all simply cloning the unit that was just producedbrThe Ares DLL gives an optional fix for mods that don't want their AIs to cheat as much as they do Comment from : C&C Dune Mod |
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